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	<title>Comments for Phil Peron</title>
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	<link>http://philperon.com</link>
	<description>Flash Platform Developer and Game Development Hobbyist</description>
	<lastBuildDate>Mon, 26 Jul 2010 23:15:55 -0700</lastBuildDate>
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		<title>Comment on Embedding Fonts Using Flash Builder 4 by joe</title>
		<link>http://philperon.com/2009/09/03/embedding-fonts-using-flash-builder-4/comment-page-1/#comment-216</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Mon, 26 Jul 2010 23:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=519#comment-216</guid>
		<description>embedAsCFF=”false” - that helped a lot, thanks! 4 hours of trouble finally have an end...</description>
		<content:encoded><![CDATA[<p>embedAsCFF=”false” &#8211; that helped a lot, thanks! 4 hours of trouble finally have an end&#8230;</p>
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		<title>Comment on Polygon Collision and the Separating Axis Theorem in ActionScript by HybridMind</title>
		<link>http://philperon.com/2010/06/23/polygon-collision/comment-page-1/#comment-206</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Sat, 10 Jul 2010 17:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=667#comment-206</guid>
		<description>Very cool! Read more on the links you provided as well. I remembering encounter those awesome collision tutorials from the folks who did &#039;N&#039; and bookmarking those. 

I love watching this demo in action especially placing the shapes close and rotating and watching the little shape push away.

Thanks for sharing this information and code.</description>
		<content:encoded><![CDATA[<p>Very cool! Read more on the links you provided as well. I remembering encounter those awesome collision tutorials from the folks who did &#8216;N&#8217; and bookmarking those. </p>
<p>I love watching this demo in action especially placing the shapes close and rotating and watching the little shape push away.</p>
<p>Thanks for sharing this information and code.</p>
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		<title>Comment on Polygon Collision and the Separating Axis Theorem in ActionScript by Weekly Digest for June 27th — Hello. My name is Václav Vančura.</title>
		<link>http://philperon.com/2010/06/23/polygon-collision/comment-page-1/#comment-203</link>
		<dc:creator>Weekly Digest for June 27th — Hello. My name is Václav Vančura.</dc:creator>
		<pubDate>Sun, 27 Jun 2010 17:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=667#comment-203</guid>
		<description>[...] Polygon Collision and the Separating Axis Theorem in ActionScript « Phil Peron.  I’ve been spending quite a bit of time on my latest game project which, like many other games, [...]</description>
		<content:encoded><![CDATA[<p>[...] Polygon Collision and the Separating Axis Theorem in ActionScript « Phil Peron.  I’ve been spending quite a bit of time on my latest game project which, like many other games, [...]</p>
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		<title>Comment on Polygon Collision and the Separating Axis Theorem in ActionScript by Polygon Collision and the Separating Axis Theorem in ActionScript &#8230; &#124; Flash Designers</title>
		<link>http://philperon.com/2010/06/23/polygon-collision/comment-page-1/#comment-200</link>
		<dc:creator>Polygon Collision and the Separating Axis Theorem in ActionScript &#8230; &#124; Flash Designers</dc:creator>
		<pubDate>Wed, 23 Jun 2010 17:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=667#comment-200</guid>
		<description>[...] See the rest here: Polygon Collision and the Separating Axis Theorem in ActionScript &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] See the rest here: Polygon Collision and the Separating Axis Theorem in ActionScript &#8230; [...]</p>
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		<title>Comment on Polygon Collision and the Separating Axis Theorem in ActionScript by charlie</title>
		<link>http://philperon.com/2010/06/23/polygon-collision/comment-page-1/#comment-198</link>
		<dc:creator>charlie</dc:creator>
		<pubDate>Wed, 23 Jun 2010 16:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=667#comment-198</guid>
		<description>That&#039;s actually quite neat - I was just looking for something circle/line based (which I&#039;m guessing may work with this - will check later.)
Minor bug (or perhaps feature) sometimes when you move &amp; rotate at the same time the square will continue moving after you&#039;ve release all the keys...</description>
		<content:encoded><![CDATA[<p>That&#8217;s actually quite neat &#8211; I was just looking for something circle/line based (which I&#8217;m guessing may work with this &#8211; will check later.)<br />
Minor bug (or perhaps feature) sometimes when you move &amp; rotate at the same time the square will continue moving after you&#8217;ve release all the keys&#8230;</p>
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	<item>
		<title>Comment on Polygon Collision and the Separating Axis Theorem in ActionScript by Tweets that mention Polygon Collision and the Separating Axis Theorem in ActionScript « Phil Peron -- Topsy.com</title>
		<link>http://philperon.com/2010/06/23/polygon-collision/comment-page-1/#comment-197</link>
		<dc:creator>Tweets that mention Polygon Collision and the Separating Axis Theorem in ActionScript « Phil Peron -- Topsy.com</dc:creator>
		<pubDate>Wed, 23 Jun 2010 16:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=667#comment-197</guid>
		<description>[...] This post was mentioned on Twitter by Seantron™ McCracken, Richard Davey, John W Fisher II, Phil Peron, NIKNAK™ and others. NIKNAK™ said: Phil you are ridiculous and amazing. http://bit.ly/aFMALG as3 Polygon Collision and Separating Axis Theorem. [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Seantron™ McCracken, Richard Davey, John W Fisher II, Phil Peron, NIKNAK™ and others. NIKNAK™ said: Phil you are ridiculous and amazing. <a href="http://bit.ly/aFMALG" rel="nofollow">http://bit.ly/aFMALG</a> as3 Polygon Collision and Separating Axis Theorem. [...]</p>
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		<title>Comment on Embedding Fonts Using Flash Builder 4 by nail84</title>
		<link>http://philperon.com/2009/09/03/embedding-fonts-using-flash-builder-4/comment-page-1/#comment-191</link>
		<dc:creator>nail84</dc:creator>
		<pubDate>Thu, 06 May 2010 18:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=519#comment-191</guid>
		<description>I didn&#039;t see any letters, until I set embedAsCFF=&quot;false&quot;. Maybe this could help someone.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t see any letters, until I set embedAsCFF=&#8221;false&#8221;. Maybe this could help someone.</p>
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		<title>Comment on Skinning Flex 4 Window Chrome in AIR for both Windows and Mac by DanielNachit</title>
		<link>http://philperon.com/2009/09/17/skinning-flex-4-window-chrome-in-air/comment-page-1/#comment-190</link>
		<dc:creator>DanielNachit</dc:creator>
		<pubDate>Wed, 28 Apr 2010 11:14:09 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=528#comment-190</guid>
		<description>Thanks mate for this contribution..</description>
		<content:encoded><![CDATA[<p>Thanks mate for this contribution..</p>
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	<item>
		<title>Comment on An Introduction to ElectroServer and PushButton Engine: Part Two by An Introduction to ElectroServer and PushButton Engine: Part Two &#124; Dev Art Of War</title>
		<link>http://philperon.com/2010/03/31/an-introduction-to-electroserver-and-pushbutton-engine-part-two/comment-page-1/#comment-188</link>
		<dc:creator>An Introduction to ElectroServer and PushButton Engine: Part Two &#124; Dev Art Of War</dc:creator>
		<pubDate>Sat, 24 Apr 2010 11:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=629#comment-188</guid>
		<description>[...] Source http://philperon.com/2010/03/31/an-introduction-to-electroserver-and-pushbutton-engine-part-two/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Source <a href="http://philperon.com/2010/03/31/an-introduction-to-electroserver-and-pushbutton-engine-part-two/" rel="nofollow">http://philperon.com/2010/03/31/an-introduction-to-electroserver-and-pushbutton-engine-part-two/</a> [...]</p>
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	<item>
		<title>Comment on An Introduction to ElectroServer and PushButton Engine: Part One by Phil</title>
		<link>http://philperon.com/2010/03/17/an-introduction-to-electroserver-and-pushbutton-engine-part-one/comment-page-1/#comment-171</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Mon, 05 Apr 2010 11:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://philperon.com/?p=585#comment-171</guid>
		<description>Double-check the package structure and make sure you&#039;re deploying the compiled classes inside a &quot;classes&quot; folder as mentioned above.</description>
		<content:encoded><![CDATA[<p>Double-check the package structure and make sure you&#8217;re deploying the compiled classes inside a &#8220;classes&#8221; folder as mentioned above.</p>
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